KEEP MOVING Progress Tracker

last updated July 28

DEV - MENU - GAMEPLAY - TRACKS

Note that not all of the info shown here is complete by nature of being an incomplete game.
Even I don't know all the stuff I need to do!


KEEP MOVING is a speed platformer game where you try to get to the end of a series of "stages" as fast as you can.
It's gonna have some nifty audio-visual stuff in it. Hopefully.


ESTIMATED PROGRESS

VOLUME 1 GOAL: 2025

0.67%

Progress approximately 10 / 1500

DEV

Developer tools that speed up the making of the game


Unstarted.
Started.
Mostly feature complete.
Data exportable
Finished!
Animation maker
Level Maker
Audiovisual... charting? i guess? Cue visual and haptic events based on the audio, plus probably some audio intro/loop/outro silliness.
File Editor probably Also: creating and reading files

GAMEPLAY

Global game mechanics


Unstarted.
Started.
Mostly finished, not significantly tested.
Finished!
PLATFORM MECHANICS I still need to figure out a lot of the gameplay. There's a high chance mechanics get changed up or removed or whatever. As a result, all the game mechanics are gonna be unspecified as I work on them individually.
Collision cycle check collisions by doing incremental movement
Entity System Audiovisual objects, decals, enemies, triggers

TRACKS

Songs and specific level mechanics


Unstarted.
Exists conceptually
Song demo, gimmick coded
Level designed
Audiovisual complete - playtesting
Finished!

NOTE: Currently dependent on Gameplay. Like yeah I gotta do a lot more gameplay mechanics before I can do any of this. AND the dev tools.

TUTORIALS
Track 0:0 Basic tutorial
Track 0:1 Gimmickless level
VOLUME 1
Track 1:1
Track 1:2
Track 1:3
Track 1:4
Track 1:5
Track 1:6